teams and individuals are now starting to merge 2D art and 3D modelling techniques to work faster – and pioneer incredible new aesthetics. And software is obliging, whether it's Blender's 2D ...
Working predominantly in Photoshop, ZBrush and Blender, Kauê is developing his own comic and gets his inspiration from artists such as Moebius, Paul Felix and Claire Wendling. If you're inspired ...